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Samsara

2D Shooter

This is an unnamed Point & Click Shooter game that I started as a personal project to gain experience in Game Design, UX, and UI design, and to showcase my skills in my portfolio. However, as I worked on the project, it expanded in scope beyond a simple "run & gun" game. I focused on aspects such as Mastery and Replayability, incorporating a range of weapons, enemies, and challenges to the game.
To help guide the development process, I created a complete Games Design Document and put a great deal of effort into designing the User Interface using Figma. Additionally, I developed a prototype in Unity to test various game features.

Tools Used

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Core Game Loops

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User Interface

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Weapons

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Weapon Upgrades

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Abilities

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Enemies

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